Ramattra
- ・Ramattra can pierce D.Mon's Barrier
with Nemesis Form. Also, D.Mon excels at pressuring the enemy backline using the mobility of Propulsors
, but when Ravenous Vortex
is used, D.Mon struggles to attack the backline.

Fast energy melee weapon.
Heavy machine gun.
Hold to deploy a frontal energy barrier.
While Power Barrier is deployed, strike forward to damage and push enemies back.
Activate a rapid-fire machine gun.
Consume fuel to surge in any horizontal direction.
Eject out of your mech when it is destroyed.
Unleash a sweeping slash that grants self overhealth and amplifies damage taken by enemies.
Reassemble mech.
With Propulsors
, D.Mon can fight while making fine positional adjustments, so combining it with Barrier
makes it easy to keep enemies off balance. Also, Propulsors
's speed can keep up with most support-role movement abilities, so when D.Mon closes in on an enemy support, it's easy to follow up and finish them off.
D.Mon has 325 armor, so at full health D.Mon has considerable durability. Because of this, rather than fighting repeatedly while already low on health, setting up after fully healing once makes it easier to win damage trades.
D.Mon has high horizontal mobility but can barely deal damage to enemies on high ground or in the air. So by always holding high positions, you can make one-sided damage trades against D.Mon.
D.Mon has a barrier and can therefore take aggressive forward positions, but heroes that can quickly break the barrier, like Bastion, or heroes strong against barriers, like Ramattra or Symmetra, make it hard for D.Mon to operate.