Zarya
- ・Zarya can easily gain significant barrier charge by using her barrier against Carnage
.

Pump action shotgun.
Grants temporary health and movement speed to yourself and allies.
Wound all enemies in front of you, dealing damage over time and reducing the cooldown for each enemy hit.
Charge forward. Wounds enemies, dealing damage over time and preventing them from being healed.
Heal from all damage over time dealt by wounds.
Junker Queen has a thin hitbox among tanks, so she takes fewer hits than other tanks. Also, she often fights by hiding behind walls and then attacking all at once once her ability cooldowns are up, which further reduces the hits she takes.
Junker Queen can heal by continuing to land abilities, so the more she lands, the more durable she becomes. In particular, Carnage
deals high damage and its cooldown is reduced when it hits enemies, so landing it repeatedly lets her heal a large amount.
Junker Queen's primary fire and abilities struggle to deal damage to enemies in the air or on high ground. She also loses the healing from landing abilities, so using heroes that can hold high ground or fly makes it easier to counter her.
Because Junker Queen has no barrier, she is easy to hit and hard to miss with debuffs such as Nade
, Discord
, and burn effects.
Carnage
deals high damage but has a large wind-up. By landing Particle Barrier
, Lúcio:R-CLICK, Javelin Spin
, or the like at the moment she raises her axe for Carnage
, you can nullify Carnage
.
Professional players known for their Junker Queen gameplay
DPI
800
Sensitivity
1
eDPI
800
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