Echo
- ・Venture's skills and attacks have difficulty reaching airborne targets.

Launch a seismic charge that bursts after a short distance.
Dash forward while above or underground, pushing enemies back. The cooldown is accelerated while Burrow is active.
Move underground and become invulnerable. Press or hold LSHIFT to emerge and damage enemies.
Send out damaging shockwaves.
Venture is invulnerable while burrowed in Burrow
, so by advancing all the way to the center of the enemy formation and then bursting out, they can greatly support their team's engage.
The burst damage from combos like Burrow
→ primary fire → Drill Dash
, or primary fire → Drill Dash
→ primary fire → melee, is very high.
Venture's primary fire, like Sigma's, explodes after traveling a set distance, so when fighting around walls they can attack by landing the blast, hitting from an angle the enemy can't attack from. Also, since it's a single-shot attack, it's easy to perform peek-shooting motions.
By dodging into the air the moment Burrow
comes in, you can avoid Venture's combo. Venture's primary fire also has short range, so it's hard for them to apply pressure on airborne heroes.
By disrupting Venture as they emerge from Burrow
with Mizuki's Mizuki:E or Ana's Sleep
, Venture is then left unable to do anything. If you can land it, using Burrow
as an attack becomes a risk for Venture.
Professional players known for their Venture gameplay
DPI
1600
Sensitivity
2.57
eDPI
4112
DPI
2000
Sensitivity
4.33
eDPI
8660
This site uses affiliate links, including Amazon Associates, to help maintain the site and improve user experience.