Mei
- ・Mei's primary fire is a beam with a slow effect, making it very effective against fast targets like Genji. Even when in danger against Genji, Mei can become invulnerable with Cryo-Freeze
.

Throw an accurate burst of 3 projectiles. Throw a fan of 3 projectiles in an arc.
Deflect incoming projectiles towards the direction you are aiming and block melee attacks.
Rapidly dash forward and inflict damage on enemies. Eliminations reset the cooldown.
Unsheathe a deadly melee weapon.
Climb on walls and double jump.
Genji has Swift Strike
, a double jump, and wall climb, giving him very high mobility and the ability to take various positions, making it easy to attack from the enemy's off-angles.
The burst damage from Dragonblade
is very high, and by mixing in allied support abilities such as Zarya's Projected Barrier
or Nano Boost
, he can launch an attack that is almost impossible to counter.
Swift Strike
's cooldown resets on a kill. Using heroes that can easily keep distance from Genji's approach means Genji can't get kills, so he can't use Swift Strike
repeatedly. This also reduces the damage he does during Dragonblade
.
Genji is not that strong at long range, so poking Genji to lower his health while there's some distance makes it harder for him to approach and harder for him to use his strengths.
Genji has high mobility, making it hard to keep landing aim-dependent attacks on him. Using heroes with attacks that don't require aim, such as Winston, Mei, or Moira, makes it hard for Genji to leverage his mobility.
Professional players known for their Genji gameplay
DPI
800
Sensitivity
7.5
eDPI
6000
DPI
800
Sensitivity
8.25
eDPI
6600
DPI
800
Sensitivity
6.75
eDPI
5400
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