Pharah
- ・Reinhardt is very weak against airborne targets.

Devastating melee weapon.
Charge forward and smash an enemy against a wall.
Launch a fiery projectile.
Hold to deploy a frontal energy barrier.
Knock down all enemies in front of you.
Reinhardt's barrier is very wide and has a durability of 1500 HP. Also, since it can be deployed at any time, he can flexibly take space while moving.
Fire Strike
deals 125 damage in one hit, so against 250-HP heroes it can deal half their health in damage. Also, since it pierces barriers, it's easy to land on enemies who let their guard down behind a barrier.
Reinhardt has a very wide hitbox and is defenseless during Charge
, making him weak to crowd control abilities. Picking heroes with CC abilities, such as Ana, Mizuki, or Orisa, makes him easy to counter.
Reinhardt is specialized for ground combat, so he can't do anything against aerial heroes. Using heroes with abilities to fly through the air makes it harder to take damage from Reinhardt.
Reinhardt's barrier gradually recovers HP if he stows it for 2 seconds after deploying, but if the barrier breaks, he can't deploy the barrier for 5 seconds. Without his barrier, Reinhardt struggles to play forward, so using heroes that can break his barrier makes it easier to gain an advantage.
Professional players known for their Reinhardt gameplay
DPI
800
Sensitivity
9
eDPI
7200
This site uses affiliate links, including Amazon Associates, to help maintain the site and improve user experience.