Orisa
- ・Orisa can cancel Doomfist during his Power Block
or while charging Rocket Punch
with Javelin
. She can also negate the knockback from Rocket Punch
by using Fortify
.

Short-range weapon with spread. Reloads automatically.
Hold to charge then release to launch forward and knock an enemy back. Damage increases if the enemy hits a wall.
Leap and smash the ground.
Protect yourself from frontal attacks. Blocking heavy damage empowers Rocket Punch.
Press Q to leap up into the air. Move the targeting circle, then press ABILITY 3 to strike the targeted area.
Doomfist gains 40 overhealth when he lands an ability. This overhealth increases with the number of enemies hit, so by continuing to land abilities on many enemies, he can gain very high durability.
Continuing to shoot Doomfist's Power Block
builds his charge, so unless you can absolutely finish him off, it's better not to shoot it. When his charge builds up, Rocket Punch
is empowered and its cooldown is reset.
Doomfist heals the more he lands attacks, so by continuing to dodge Doomfist's abilities, he can't gain overhealth and becomes very fragile.
Professional players known for their Doomfist gameplay
DPI
1600
Sensitivity
6
eDPI
9600
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